Players would have direct control over the protagonist's actions and it could create room for a wider array of lightsaber combat moves. While a complete overhaul of KOTOR 's combat would take a lot of work, it could be a great way to showcase improved visuals and animations, while creating more immediate lightsaber action. If the developer of the KOTOR remake takes inspiration from Fallen Order, players could be looking at more immersive lightsaber combat than ever. The action RPG approach in Fallen Order isn't unlike Dark Souls and captures the power of the lightsaber, as well as its versatility. ![]() ![]() If the combat is shifting to a more action-orientated approach, the developer doesn't need to look further than the combat in Star Wars Jedi: Fallen Order. The lightsaber combat in Fallen Order is widely recognized to be one of the best parts of the game.
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